10 general skills or competencies (Job family competencies) for Intellectual Property Attorney II
Skill definition-Applying the knowledge of commercial law to regulate the conduct of persons, merchants, and businesses engaged in trade, sales, and commerce.
Level 1 Behaviors
(General Familiarity)
Names the principles and procedures of commercial law.
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Level 2 Behaviors
(Light Experience)
Supports the legal teams to provide first-class legal services.
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Level 3 Behaviors
(Moderate Experience)
Works with teams to ensure client contracts with third-party vendors comply with commercial law.
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Level 4 Behaviors
(Extensive Experience)
Reviews commercial content to ensure compliance with relevant laws, policies, and guidelines.
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Level 5 Behaviors
(Mastery)
Monitors new laws and regulations to identify those applicable to commercial compliance.
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Skill definition-Ability to comply with regulations and performance of obligations within the agreement.
Level 1 Behaviors
(General Familiarity)
Lists all the procedures used in verifying compliance with contract requirements.
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Level 2 Behaviors
(Light Experience)
Supports the development of contract compliance within your organization.
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Level 3 Behaviors
(Moderate Experience)
Reviews important contract language to identify financial and legal impacts.
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Level 4 Behaviors
(Extensive Experience)
Oversees the contract negotiations between both parties to ensure safety and regulatory compliance.
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Level 5 Behaviors
(Mastery)
Keeps up to date with all compliance policies to ensure alignment with contract agreements.
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6 soft skills or competencies (core competencies) for Intellectual Property Attorney II
Skill definition-Knowledge of the full array of our organization's products and services including those that are created for internal customers; insight into the differentiating factors that distinguish them from those of competitors.
Level 1 Behaviors
(General Familiarity)
Illustrates how customers use our business's products and services.
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Level 2 Behaviors
(Light Experience)
Uses precise and appropriate terminology to explain the characteristics of the P/S.
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Level 3 Behaviors
(Moderate Experience)
Obtains information regarding the commonalities of diverse products and services within our business.
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Level 4 Behaviors
(Extensive Experience)
Proposes solutions to colleagues regarding implementation and operation-related considerations.
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Level 5 Behaviors
(Mastery)
Provides a full range of consulting for the product and service production team.
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Skill definition-Analyzing hypothetical situations or abstract concepts to compile business insights.
Level 1 Behaviors
(General Familiarity)
Recognizes the connections between various departments of the company.
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Level 2 Behaviors
(Light Experience)
Uses the issue as an opportunity for a conceptual thinking case study.
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Level 3 Behaviors
(Moderate Experience)
Synthesizes key issues, patterns, and trends and summarizes the implications.
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Level 4 Behaviors
(Extensive Experience)
Tracks own progress and reflects on own experiments for continued improvement.
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Level 5 Behaviors
(Mastery)
Thinks outside the box and explores creative, seemingly unfeasible ideas.
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Summary of Intellectual Property Attorney II skills and competencies
There are 0 hard skills for Intellectual Property Attorney II.
10 general skills for Intellectual Property Attorney II, Commercial Law, Contract Compliance, Contract Management, etc.
6 soft skills for Intellectual Property Attorney II, Products And Services, Conceptual Thinking, Learning Agility, etc.
While the list totals 16 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Intellectual Property Attorney II, he or she needs to be proficient in Products And Services, be proficient in Conceptual Thinking, and be proficient in Learning Agility.